Hexxit 26MODCSOMAG ÉS WIKILetöltés
← Vissza a tudástárhoz
Forgeweave / Könyv

Forgeweave · Szerszámok

A könyvek a rögzített kliensváltozat szövegét mutatják. Az ottani régebbi státuszmondatok nem a teljes csomag mai állapotát jelentik.

A szöveges lapokat a modcsomagból emeltük át. A játékbeli 3D-modellek, élő tárgystatisztikák és a karakteredhez kötött feloldási állapot a játékban érhető el; a webes olvasó nem kapcsolódik a mentésedhez.

1 / 26

Every Shape This Workshop Knows

The tutorial ends with Leveling. This chapter is the catalogue: one page per tool shape, listing the parts it takes and what it does that the others do not.

Read a shape's page before you spend a late metal on it. The parts are what cost, and a shape that wants a large head wants eight ingots' worth of whatever you feed it.

Every shape here is built the same way: parts at the Part Builder or the Casting Table, assembly at the Tool Station, or at the Tool Forge for the large ones and the bows above the shortbow.
2 / 26

Bows and Arrows

The three bows take a part no melee tool does: a bowstring. A shortbow is two bow limbs and a bowstring at the Tool Station. A longbow adds a large plate grip and needs the Tool Forge. A crossbow is a tough rod body, one limb, a tough binding and a bowstring, also at the forge.

A limb costs three ingots' worth, a bowstring one. The limbs set draw speed, range and bonus damage; the bowstring is the only part that changes a bow's durability beyond that.

Bowstring materials are the soft ones: string, vine and their kin. They make nothing else, which is why they have pages in Materials with only a bowstring block on them.

All three bows fire vanilla arrows. They also fire this workshop's own Arrow, built at the Tool Station from an arrow shaft, an arrow head and a fletching, two ingots' worth each. The head sets damage, the fletching accuracy, and the shaft sets how much ammo the arrow holds.

An Arrow's durability is its ammo. Ten durability is one shot, so an arrow worth 300 durability is thirty shots; firing it empty breaks it, and repairing it at the Tool Station is the reload. It takes modifiers and earns levels like any other tool.

That is every page. From here the book is a reference, and Materials is the chapter you will open most.
3 / 26

Pickaxe

A basic mining tool. Digs stone, ores and anything else a pickaxe is meant for.
4 / 26

Shovel

Moves dirt, sand and gravel faster than your hands ever will.
5 / 26

Hatchet

Fells trees, and doubles as a weapon in a pinch.
6 / 26

Mattock

An axe and a shovel in one head. Tills soil like a hoe, and its heft carries a chance of a strong knockback on hit.
7 / 26

Kama

Shears sheep and harvests+replants mature crops at a right-click. Deals extra damage against targets already at low health.
8 / 26

Scythe

Reaps a 3x3x3 of crops and replants them, and cuts everything around what it strikes.
9 / 26

Hammer

Breaks a 3x3 of stone at once, slowly. Leaves what it hits reeling.
10 / 26

Excavator

Moves a 3x3 of earth at a time, and knocks anything in the way flat.
11 / 26

Lumber Axe

Fells a whole tree in one swing, and hits hardest on the first blow.
12 / 26

Vein Hammer

Follows an ore vein through the stone, and shrugs armor aside.
13 / 26

Broadsword

A balanced sword. A solid, grounded blow carries to everything nearby, and right-click raises a brief parry that turns aside one blow and slows whoever threw it.
14 / 26

Longsword

A long blade with reach. Hold right-click to charge, then release to leap in the direction you are looking.
15 / 26

Rapier

A quick, light blade. Every hit also tears out a fraction of the target's remaining health, straight through armour.
16 / 26

Dagger

A short, fast blade. Strike from behind and it bites far deeper than its size suggests.
17 / 26

Battlesign

A broad slab on a stick. Hold right-click to block; an arrow caught head-on is sent back at whoever fired it.
18 / 26

Frying Pan

Heavy, flat and loud. Its blows send whatever they land on flying.
19 / 26

Battleaxe

Two heavy heads on one haft. A fully charged swing carries through everything in a short arc in front of you, and staggers whatever it lands on.
20 / 26

Scimitar

A light curved blade. Its cuts keep bleeding after the swing, and fresh cuts stack on top of the ones already open.
21 / 26

Katana

A long, single-edged blade. Every blow that lands makes the next one hit harder, until you stop swinging.
22 / 26

Warmace

A heavy flanged mace, forged at the Tool Forge. Strike while falling and the blow lands harder the further you fell, shoves everything nearby away, and leaves you unhurt by the landing.
23 / 26

Cleaver

A massive blade for hewing through foes. Slow to swing, but a killing blow is far more likely to claim the victim's head.
24 / 26

Shortbow

The Shortbow is a quick and nimble weapon. It allows for fast movements while shooting arrows at a rapid rate. Uses material and vanilla arrows.
25 / 26

Longbow

The Longbow is a powerful long range weapon. It provides high damage but is less mobile than its short brother. Uses material and vanilla arrows.
26 / 26

Crossbow

The Crossbow is a slow but very powerful weapon. It has to be loaded beforehand by holding right click, but can be fired at any moment afterwards. Fires vanilla arrows.
Forrás

forgeweave-forge-1.0.7-forge-port.0.jar · assets/forgeweave/lang/en_us.json

Forrásból átvett leírás; a fejlesztői változatban még változhat.
03 / Letöltés

A következő kaland hamarosan letölthető.

A Hexxit 26 még készül. Itt lesz elérhető a kiadott klienscsomag, a telepítési útmutató, a verzióelőzmény és az ellenőrzőösszeg.

A modcsomag készül
04 / Támogatás

Segíts építeni a következő kalandot.

Itt lesz lehetőség önként támogatni a fejlesztést. A támogatási hivatkozások még nincsenek bekötve.